Tuesday, 21 February 2017

21st February - 19th February AtDE vs The Youngest

Arwen and I managed to get around the table again on Sunday afternoon for another game of Across the Dead Earth. A quick shuffle of terrain and we were good to go. We've not quite got around to naming our gang members yet (I may have as I wrote this up) as there may be some rebuilding of them before we start any sort of progressive gaming with them. I'm also beginning the hunt to find models that scream Forest-kin to me so I'm using models from my other AtDE gangs for the moment. It was definitely a much smoother run through this time, not that it's a hard rule set to pick up. We decided to limit it to a six turns as someone had some previous homework commitments.

The late afternoon sun began to slip behind the hills, there wouldn't be much time to get this done. Rumors of a caravan raid and dropped cargo had drawn them here but across the way there was the distinctive glint of sunlight on metal. The rumors had obviously attracted others....

The two rival gangs quickly began flitting across the landscape, moving quickly to get into the best firing lines while keeping to cover the best the could all the while focusing on getting the prize. Finally as the Forest-kin Alpha ran into the doorway of a ruined building a shot shot rang out as barked orders had Eagle-Eye attempt a long range shot at the distant Engineer leader though the range proved too far.

Continuing on his way the Alpha headed to the rooftop and quickly filled his pack with the forgotten items, there'd be time to assess the haul later. Across the clearing a crossbow toting Engineer began to swiftly do the same thing with another dropped stash; Eagle-Eye seeing a shot lets off another sighting through a long broken window, but the round merely grazes across the man's shoulder leaving the Forest-kin sniper to adjust his sight. The remaining members of the gangs continue to move attempt to apply pressure to the opposing men and women while protecting their own. Hare-tip the Forest-kin scout tries a shot of her own at her Engineer opposite but again the shot goes wild as the range proves to be too far for effective shooting. The Engineer medic closes in through the ruins towards Hare-tip but as he advances the time weakened structure crumbles further and despite the sharp cry of "Lookout!" from his fellows he is knocked to the ground by broken concrete and bits of rusted rebar. Sensing danger approaching her scout the Alpha Mother moves up ready to support her family member, or give first aid which ever may be required.

Hare-tip moving to the other side of the window fires off another round this time at the heavily laden Engineer crossbowman and a well placed shot drops the man to the floor with a grunt of pain. Perhaps spurred by the sound of his fallen comrade the Engineer medic regains his feet shaking off the effects of his heavy blow to the head. The Forest-kin Alpha begins to head back toward the meeting point again barking orders at Eagle-Eye positioning the man to cover the flank approach of his Forest-kin family members. The Engineer scout begins to climb the ruins looking to the higher ground for a better shot. With no enemy yet in sight Eagle-Eye settles down to watch and wait and is quickly offered a target by the Engineer heavy who after calculating the risk makes a dash for the cover of the rocks nearby but is taken down by the Forest-kin sharpshooters careful shot. The Engineer leader settles down to watch and wait himself decided to play a denial game for the last remaining stash of loot rather than risk the firing lines of the entire Forest-kin family.

The Engineer assault trooper tries to pick himself up but the bullet seems to have hit somewhere relatively vital so the man is forced to stay down and apply pressure. Hare-tip decides to rely on her speed and agility and risks the firing line of the Engineer leader and runs to grab the remaining loot, but after the rifle barks out she is left attempting to crawl back toward her Alpha Mother clutching her side. The higher ground seems to pay off for the Engineer scout as he lines up a shot at the Alpha but the Forest-kin leader shakes it off and continues to move dropping the loot safely off near the bug out point and head back into the fray to protect his family. The Alpha Mother begins to clear the path to her fallen daughter dropping her opponents medic with  a blast from her shotgun, but the man quickly patches himself up and regains his feet.

The sense of urgency growing in the Engineers ranks the medic continues to move heading over to the fallen assault gang member and patching him up. The Alpha begins to head around the building hoping to flank the Engineers, stopping to finish off the heavy along the way. The rest of the Forest-kin family move to cover the remaining loot while being careful not to expose themselves hoping the deepening twilight lasts long enough for their Alpha to flank and take out the dug in Engineer leader. While the remaining Engineers begin to fall back relying on their leader to cover the withdrawal.

Hare-tip manages to regain her feet and despite taking another round from the Engineer leader stays on them. The Alpha rushes around the corner and tucks into the far wall, knocking down the Engineer medic on the way with a blast from his hand cannon.

Finally the with the shadows have become an engulfing blackness across the area and the gangs are forced to withdraw, slipping back through the surrounding rocks and trees like phantoms heading back to their camps to see what prizes they managed to secure.

It was a nice tight game with both of us securing one loot marker each, but after revealing the values it was a slim victory to me. It was great to get a good game of Across the Dead Earth in as it's been a while since I've had it out on the table, Arwen really enjoyed herself as well and I'm thinking I might have the motivation to pull out some of my Urban Apocalypse Battle Systems terrain to set up a more urban style area to play on. Meanwhile the weathers looking good today I'll try to get some better shots of those Malifaux Gremlins and get them up this afternoon and I potentially have a game of something happening today against Toby so possibly another battle report in the near future as well.

Thursday, 16 February 2017

16th February - Finished Walking Dead Walkers

While I haven't been posting I have got a few bits and pieces done since I got back from Canberra. Gaming wise Arwen and I got a game of Across the Dead Earth, we're thinking we'll get another one in the next few days and I'll do a bit of a write up on it. We're using the Origins PDF so she's settled on an Engineer gang, which was what I was thinking of so I've ended up with Forest kin. While they're a little softer than the other gangs I found the extra movement quite useful in our game.

I finally got around to finishing off my Gremlins for Malifaux but the photos didn't look as in focus on the computer as they did on the camera so I'll take some more and putting up another post on them in the next few days.

I also decided to get my walkers painted up from my Walking Dead base set and the two boosters I picked up at Cancon. We've played a couple of games and found it a little tricky to pick out the walkers from the survivors. I think to assist this I'll also be painting the rim of the bases green rather than brown as well.

They only took me maybe five hours spaced out over two days so for the effort I put in I'm pretty happy with how they came out.

Tuesday, 31 January 2017

31st January - 28th + 29th Clash of Kings Australia 2017

So Jen and I have made our way down and back home from Canberra for CanCon since my last post. It was a great weekend away and we both had a lot of fun. For me it was my first time entering a tournament and I had a great time. It was pretty much my first chance playing against someone outside my usual group of family and friends, and I learnt a lot throughout two days.

Game 1 - Loss 0VP to 20VP

My first game was against another Abyssal Dwarf player with a small allied contingent of Forces of the Abyss. My opponent also came dressed as a Abyssal Dwarf general, and considering the nearing 40 degree temperature that was no mean feat. The polite term for what happened next is absolute slaughter I believe :). I'm fairly certain I was completely routed by the end of his fifth turn while barely managing to pull down a few hundred points of his army, but I quickly learnt the importance of keeping a close eye on unit positioning and the sheer demolishing impact of multi unit charging. I really appreciated his pointers both during and after the game which gave me some useful ideas going into the following games.

Game 2 - Draw 10VP to 10VP

I came up against an Orc force with allied Goblins in the next round. I was feeling much better moving into this game and managed to avoid any of the serious blunders from the first round. I slightly confused the objective on this one but thankfully had some larger units in the scoring area which allowed me to get a draw, I did have my fingers crossed for a seventh turn which depending on my combat rolls might have got me there, but it wasn't too be. Still I was quite happy to go from a complete annihilation to an even draw.

Game 3 - Win 15VP to 5VP

This was against a Kingdoms of Men force and gave me my first win for the tournament. Once again my opponent was great to play against and we had quite a bit of a laugh though out the game with some amazingly bad nerve rolls on both our parts allowed some incredibly tattered units to fight on for another turn, but I finally managed to break apart the centre of his force and take a hard fought win.

Game 4 - Draw 9VP to 11VP

My final game for day one was against a fellow Queenslander and his Forces of the Abyss. It was quite a different army to play against compared to my previous matches with quite a few fast troops and two hordes of nimble flyers. The objective was to punch through into the opponents half of the table and we both pushed an equal number of troops through he managed to maul me slightly more. It was still a draw but the attrition score gave him an extra tournament point and took one from me. But yet again another great game.

That bought the first day of competition to a close which left me sitting in the high 30s on the ladder. I was shocked at just how drained I was at the end of the day, I was expecting it to be a long day but just didn't think it would take quite so much out of you :).

Game 5 - Win 15VP to 5VP

This game was fantastic, my opponent was an absolute blast to play with. He had brought a Force of Basilea army and although he insisted they weren't finished I thought they looked fantastic. The basing was amazing and watching how they played I'm thinking I might put a force together myself at some stage. Again there was some amazing nerve rolls with three separate double one rolls at annoying instances for both of us but it made for some epic moments and big laughs for both of us. It was such a close game as well. My opponent let out a victory bellow upon the end of the game but after a closer inspection it turned out that my Lesser Golems had made it over the central line which gave me the win by one point. This took me to 30th on the ladder and I mentioned to Jen that I might have climbed a little to close to the sun here which we had a bit of a laugh about especially after my next two games.

Game 6 - Loss 2VP to 18VP

Another match up against the Forces of Abyss, though this one contained two rather powerful spellcasters which proved to be my downfall with turn after turn of two 20 dice fireballs combined with piercing wearing my Lesser Golems down leading them to be the first casualties of the game. My opponent had already begun to apologise about the pair of them before the game began so I was expecting them to be handing out quite a bit of punishment. I might have pulled a slightly smaller margin of loss if a few of my nerve rolls had of gone my way, but sometimes that's the way it goes. It was another fantastic game and another opponent I really enjoyed playing against.

Game 7 - Loss 3VP to 17VP

My final game was against a Dwarf player and again another great game and opponent. He had only recently relocated to Australia from England and had also been working for Mantic so we had quite a good chat after the game both about the mistakes I made (and yes there were several) and Kings of War and gaming in general. The scenario was Kill and Pillage! and I focused too heavily on the pillage aspect during deployment, the good thing was I realised this about 5 seconds into my turn. My other major mistake was trying to shoehorn the Supreme Ironcaster on Greater Abyssal into a role that would have been better served with a stock standard Ironcaster, something which I had started to realise but my opponent confirmed for me.

My final ranking was 48th out of 62 which I was quite happy with for my first showing. One thing that caught me by surprise was winning the Sportsmanship award, so thank you to my opponents for that as this was decided by a submitted three, two, one point vote so I owe it all to them :). Arwen, my youngest is particularly happy with this as part of my prize was three troops of Japanese themed skeletons [1,2,3] from Slave2Gaming Miniatures so a big thank you to them not only for the Sportsman prize but also the Undead captain in my player pack.

Also thanks to Angri Artists for the acrylic tokens included in the player pack. I also picked up a spot prize for my first round annihilation so another big thank you to Scibor Monstrous Miniatures for my Strielecs blister.

Thursday, 19 January 2017

19th January - Finished Abyssal Dwarf Force for Cancon

Finally finished my Abyssal Dwarf force. and I have to say I'm rather happy with the way it turned out. I've got a few photos now of the last three components (Ironcasters and Devastators) and one shot of the whole army (although I did have to cram them into the light box). I've got a couple of  Mutated throwing mastiffs to finish off, but seeing as they're just tokens they won't take me too long to knock over. Not sure what I'll start next but I'm leaning toward my Scourge for Dropfleet, although I've got an idea for the basing of my Malifaux gremlins so maybe I'll have a shot at them.

Supreme Ironcaster on Greater Abyssal



2000pt Force Ready to Go

There's still five days left before the kids head back to school so Arwen and I are going to make sure we get at least one more game in before then.

Thursday, 12 January 2017

12th January - Clash of Kings AU Painting Progress

First off, happy new year to all. I realise the first month of the year is now almost half over, but while I've been a little slack with blogging so far I've been fairly busy with both gaming and hobby. My youngest daughter Arwen and I have got in another couple of King of War games. It's been good having a live in opponent in the lead up to the tournament in a couple of weeks. My wife Jen and I got a game of Warmachine/Hordes as well a few days ago, we're still just playing with the battle boxes but once we get back I think we'll start looking a doing a small journeyman league over the next couple of months.

I've finished off my Devastator troops for my Abyssal Dwarves but as I sit here I realise I haven't actually taken any photos of them yet. However I have been working on my Greater Abyssal mount for one of my Ironcasters and have now finished him off so I'll put them up for now and next week when I finish the Ironcasters I'll get some photos up of them and the completed two thousand point force.