Showing posts with label Dropzone Commander. Show all posts
Showing posts with label Dropzone Commander. Show all posts

Tuesday, 20 September 2016

20th September - 19th September Dropzone vs The Youngest

I had my Dropzone Commander Reconquest Phase Two rulebook turn up early last week and having a read through combined with the imminent arrival of mine and The Wife's Dropfleet pledges I was keen to get a game on. My youngest, Arwen stepped in to the rescue and decided it was time for her to learn the game.

We ended up getting two games, though the first one was more of a rule play through more than a real game. The second one was not a terrible game with Arwen managing to decimate most of my force but despite only have a couple of Marauders and a single Invader make it off the board with a loot counter. Unfortunately for her I'd managed to take out her Bear APCs and their attendant Condor so she was unable to get the single loot counter she'd found off the table giving me the win in the end. Luckily for me she really enjoyed the games so I might have to grab a few more vehicles for the UCM and I'm relatively sure she has now decided to claim the UCM components of our Dropfleet pledges.



I managed to get boots on the ground first thanks to the faster Scourge dropships, though I lost a Marauder and one of the carried Reapers to her AA fire.



Luckily I took out her Condor and one of her Bears before she decimated my vehicles.




Her troops also proceeded to demolish my squad in the largest building. I was waiting for her to move one of them in the remaining Bear to go for the third objective and somehow was lucky enough to blow it up before it could reach the distant goal.




Painting wise I've ended up on the Abyssal Halfbreeds and I've worked out what I want to finish off a two thousand point force. My military order Sergeant blister turned up today as well so I'll have to knock them over soon to finish off that initial Crescent and Crosses force.

Thursday, 25 August 2016

25th August - Finished Frostgrave Cultists

Finished off my latest project this afternoon, so that's my Frostgrave Cultists done. They should make a nice addition to The Eldest's Necromancer for Frostgrave or some nice NPC opponents for some sort of suitable scenario. I haven't gone into too much shading or highlighting apart from a nice dark undercoat and some thinner coats as I worked it up.








I figured while I had the flock box out I'd do a little work on my Razorworms for Dropzone Commander, but I've still got to put a few finishing touches on the bases here and there.


I'm thinking I may do the Guildball Morticians I have here next and then onto finishing off my Abyssal Dwarves for Kings of War.

Wednesday, 22 June 2016

22 June - 21st June Dropzone Commander vs The Wife

Well it may have taken us two weeks but we finally got there, who would have thought family and work commitments would go and get in the way of gaming but there you go ;).

So after her painting spree we both ended up being able to comfortably get 1500 points on the table. I think once she's done we can both get to 2000 but then it'll be time for some more blisters.







The Wife set up the table and I went for a sector control type mission for
something different (we've only really played find the Intel/objective missions before this).






I won the setup roll, but The Wife took initiative on the first turn. She began with some cautious defensive movement of her aerial gates bringing out some Havens and getting troops into buildings early on for the extra weight of points. I went for a more fast aggressive approach (that's the Scourge for you) just rapidly taking two Marauders loaded with my light tank options (one Hunters, one Reapers) into the neighbouring quarters. The turn continued this way with The Wife solidly filling her starting quarter and myself sending more troops out to the wings and several to push up and hold the centre.

  
The second turn began with my Vanguard battle group taking the offensive with my Reapers pulling down a Thunderbird and on the far side my Hunters removing a Tarantula. She answered with her remaining Tarantula and while the laser pod had no effect the gravity cannon quite easily demolished on of my skimmers. My next move was to start pulling apart her anti-air so my Slayers came into play and while her Haven was able to ignore the fire from their Marauder the heavy skimmers themselves took out both her Birdeaters, following which they disgorged their cargo of Razorworms into the nearby building to take out the Braves that had taken possession of it. As the Shaltari infantry braced for attack they sent some gauss rifle fire down on the Slayers managing some slight damage on one of the Scourge vehicles. My Corsairs available this turn I went for a slightly risky attack run against the remaining Thunderbird but the single shot that penetrated the shielding was deflected by armour and her Jaguar proved to be in range taking out one of the Scourge fast attack ships. Her Tomahawks were teleported down in front of the Reapers but some spectacularly poor shooting had not a single anti-air skimmer hit and my answering Prowlers quickly swarmed the alien tanks leaving two of them steaming wrecks. Her Gharial's microwave cannon was only able to kill one of the small Scourge scouts, but her freshly deployed Ocelot easily vaporised one of the Reapers.


Finally in the building the battle began with the worms tearing upward through the floor in their haste to attack the waiting Shaltari Braves. After a short but brutal combat the worms had taken some damage but the Braves were completely outclassed with two thirds of the unit either laying dead on the floor or part way down the gullet of the Scourge terror troopers. Despite their losses, the brave alien warriors held firm waiting for the next attack. Her Kukri entered the battle for the first time managing to take down one of the Prowler's Intruder transport ships. The massive Scourge Annihilator managed a direct hit on the Gharial but those damned Shaltari shields kicked in and the alien commander emerged from the bombardment unscathed. The Slayers however had some success rounding the corner and dismantling the Jaguar and the continued attacks on the Haven from the Marauder finally result in the troop gate being destroyed. The Braves decided to pull out of the building leaving it to the worms allowing a neighbouring unit to open fire on the just departed building bring down some rubble but the worms easily dodge the debris. The final unit deploy deeper into battlefield putting a small amount of pressure on the Scourge flank. The Gharial using the flexibility of the Shaltari gate deployment quickly moves to that flank and takes out one of the remaining Hunters. Meanwhile the Scourge commander in his Desolator drifts over to the nearby Thunderbird and attacks with a non focused ion storm easily disintegrating the Shaltari ship and damaging all the nearby buildings. The Prowlers continue their assault disabling the remaining Tomahawk and swarming onto the Ocelot although the vehicles shields save it this time.

It was at this moment The Wife decided on a tactical retreat [rout :)] leaving the Scourge in control of the field with minimal losses.



Great game The Wife wants a rematch so we've left the table up though we might move a few bits and pieces around. Her downfall which she realised was the way she used the gates, in previous games she's had me on the ropes with her ability to bounce around the table through them and this time I'd managed to surround her and she mostly stood and fought which wasn't working for her on the day. I'm impressed with just how strong the Razorworms are and I can see myself trying to fit more in for focal point missions or the like when I need to clear buildings, although I might tweak my list a little to see if I can fit in the Destroyers to see how they play on the table.

Friday, 10 June 2016

10th June - Finished Dropzone Commander Scourge Vehicles

So with The Wife doing a bit of a push on her Shaltari painting and challenging me to a game this weekend, I decided to jump the queue a bit with my painting and opened up the Scourge blisters I'd bought myself (an Annihilator, a Screamer & Raider dropship, Corsairs, Razorworms and Destroyers) and got from The Youngest for Christmas (more Reaper AA tanks). I finished off the vehicles over my weekend. I've just got to finish off the basing for the Razorworms, but as of yet the Destroyers remain with just their prime coat.

Should get them game in sometime in the next few days so there will be a report incoming.

Annihilator Side View
Annihilator Front View














Reapers

Corsairs

Screamer Front View
Screamer Rear View


Raider Heavy Dropship

I've just finished priming the Lilliputian faction for Home Raiders so hopefully I'll have some progress on them over the next week.


Thursday, 18 February 2016

18th February - 15th Feb Dropzone Commander vs The Wife

The Wife and I got a game in of Dropzone Commander in on Monday. I have to admit I got a little over-zealous with the size of the table I set up. Once we both catch up on our Dropzone painting a 6' x 4' will be great but for this game we played in the middle 4' x 4' (I'll also need a few more buildings for a larger game to fill the edges of the table). We just went for an objective capture mission with four objectives in the central buildings.

I won the initiative roll and choose to begin. The first turn saw us both advancing in relatively quickly with two of my Marauders (medium dropships) carrying my Hunters and Reavers rushing up my left flank to gain ground rather than disgorging their cargo. The Wife fell for my aggressive move and deployed all of her anti - air on that flank which left me clear to run my Reapers up the other side of the table and move into a position to harass her Tomahawks.


Another initiative win and I launch the first fire of the game raining gouts of plasma down on her Tomahawks who are (un)fortunately saved my their shielding systems and only one of the tanks is destroyed. The Wife begins to bring down her Birdeaters in response not quite getting in range but taking the opportunity to rain fire in to the nearby building my Warriors are searching but they managed to dodge the falling debris and the building was still relatively intact. I chose to mirror her attack but with my Slayers on the larger building she's currently got her Braves in. Her troops also avoid debris but my guns being more suited to demolition almost halve the buildings structural integrity. Seeing her Coyote sitting mostly exposed to a flank attack my Marauder lands and the Hunters scream around the corner managing to get past it's heavier shielding and do some serious damage to the Shaltari command vehicle.

Again I opened up the proceedings for the turn and began by demolishing The Wife's Coyote with my Hunters. Her Birdeaters finally made it across the table and took out one of the Reapers. The remaining ship opened fire at the Birdeaters but barely made it through the flickering Shaltari shields ever the bane of my existence. The Wife quickly utilised her gates sending the Kukri over to add more anti-air on the other flank while the Eden gate withdrew to a safe distance and the Tomahawks while arriving too late to save the downed Coyote proceeded to open fire but are unable to hit my rapidly moving skimmer tanks. My Slayers take a shot at the Kukri covering them in an incandescent stream of hot plasma but as the image cleared the Shaltari tanks remained completely unscathed again thanks to their overworking shielding.




The Wife managed to grab initiative finally in the fourth turn, beginning by firing another salvo off at the Hunters, this time obliterating two of my three tanks. The Kukri open fire at the remaining Reaper downing the aircraft before it has a chance to react. The Slayers again open fire at the Shaltari anti-air tanks this time managing to pierce the seemingly impenetrable shields taking one of them out. The remaining Hunter tries to avenge the smoking debris that was it's unit but it's fire is again deflected by shielding, so the Marauders are called in and finally another of the tanks is destroyed leaving but one of the nigh impossible to kill tanks to go. The Reavers also take advantage of a sudden opening in the Shaltari lines and skim to the rear opening fire on the large Gaia gate causing some not insignificant damage. Both of our infantry begin to pull out this turn as well in an attempt to secure our captured objectives.

The fifth and what would end up being final turn begins with my Commander in his Desolator firing a second round into the small building containing the remaining objective bringing the structure down in a impressive display of exploding glass and flying concrete shards, dashing The Wife's hopes of some sort of last minute resurrection of today's clash with the might of the Scourge. She lashes out one last time denying the Slayer's a chance to return to their Marauder taking the opportunity opened but the now collapsed building and clear line of fire to bring the transport ship crashing to the ground. My next move is to send my further Invader into the waiting maw of it's Marauder and fly it from the table with my second Invader close enough to leave on it's own power thanks to an early turn Underground Monorail getting my Warriors safely from building to building.

We both had a great time and are intending to get some more of our unpainted stuff finished off and on the table soon.

Monday, 16 November 2015

16th November - General Update

Just realised it's been a couple of weeks since my last post. I've managed to get two more games in with The Brother at my place the first of which featured The Uncle as well.

We decided to introduce The Uncle to Saga and while I've lost the notes I took on the day the game went the same way with victory going to The Brother with his Pagan Rus. We're aiming to get a one on one game in sometime soon as the multi player games tend to play to the more passive side of his board and he wants to try out some of the other abilities rather than just the Alone in the Dark and Endless Waste :). Still it was a fun game and The Uncle while preferring a more in depth rule set liked the rules for what they are.

Table Set Up

The Viking Hearthguard break the Welsh Warriors
The Viking Warriors push into the Pagan Rus
Levies but get pushed back



The Lone Viking Hearthguard charges the Welsh
and manages to pull one man down and drive them back

The final turn saw the Vikings push back the tattered
Pagan Rus line, but alas too late for a victory
Just today The Brother was down with my two youngest Nephews and his Wife to raid the garden so we figured what the hell and I put on a demo game of Dropzone Commander. I've really enjoyed the games I've played so was hoping he'd enjoy it as well, especially with my all in mentality for the Dropfleet Commander kickstarter currently running. He enjoyed it as is thinking of grabbing a faction next year so I'm already picturing initial orbital engagements leading into actual ground encounters modified by who gets what dirt side.

My Hunters take a shot at The Brother's
Bear (out of shot) leaving it limping and Rapiers
(but fail to hit the anti-air tanks)

The Brother's Sabres round the corner
and take out my Invader and a Hunter
The UCM troopers open fire on my
Marauder carrying my objective but it
survives with a single hull point left















That's about the lot for me at the moment, still working away at my Abyssal Dwarf Immortals which I hope to get finished in the next couple of weeks and I've assembled a Pan-O Jotums and a Nomad Iguana for Infinity as a break from unit painting before I get stuck into the Halfbreeds and Gargoyles. There's also a post up for today's Dropzone game up on The Brother's blog