The Man-at-Arms is sent for the chest and the wizard casts Blinding Light on the Infantryman who dared to attack him. Sensing an 'easy' kill the two Thugs move to attack the blinded soldier but his wild flailing almost killed one of the men. Finally through a combination of quarrel, dog bite and axe the final cultist is left dying on the ground. Spreading his men out in case of a successful Elemental Ball the apprentice moved in to heal the wounded Thug but this time his spell failed and the wound was left open. The Archer took a shot at the Major Demon while this was happening and managed to pierce it's hide. Deciding discretion was the better part of valour Arwen's apprentice ran off into the distant Fog joining his teacher beyond the sight of both Demon and opposing warband. Which left the second archer with only one target and he too managed to wound the great beast. Barely materialized and already wounded the demonic entity spotting the ever so close blind Infantryman moved in for the kill but was not quite able to finish off the poor abandoned soldier.
I have to say that definitely had some of the most cinematic moments in a game of Frostgrave I've had yet and so many points when it really could have turned out so much worse for me than it did. Seriously who would have though my wizard would manage to fight off and kill three opponents despite their heavily stacked combat bonuses or that Arwen's apprentices first fail of the game would allow my warband to survive. I was dreading the roll as she went to cast remember the last game when it pretty much removed my wife's warband from the table. All I can say is that I can't wait for the next game :)