With what I currently have painted the selection is a rather limited 75 points (one NuraLehn and six KalGarkii) so the Devanu side is very much handicapped when it comes to model count (one Jenta Handler and one Grishak) so I came up with a basic scenario using the story behind my Delgon colour scheme as the basic plot point.
The scenario is still a WIP but currently plays as follows:
Scenario: The scenario is based around a green Delgon scout squad having finished a mission to observe a small Empire village (off board). They have been spotted by a Devanu Handler who's pack doesn't appreciate the increased presence of Delgon in their territory and are making a series of quick bloody opportunistic attacks as they present themselves.
Deployment: The Delgon deploy up to six inches from the edge of the table on the roadway or a central point. The Devanu may secretly deploy in ambush in the three major terrain pieces. They do not have to be in the same terrain piece though the spot they are hiding should be noted.
Special Rule: The Grishak is getting excited and as part of setup the Devanu player roles a d6 and adds his Beast Handler value of two to the roll. The result is when the Grishak will break ambush and charge the nearest Delgon (for example if the result is three on the third Devanu initiative counter the Grishak must be activated and moved toward the Delgon). Up until this point the Devanu player is free to choose to either pass or play his stones.
Delgon Force: One NuraLehn (15) and Six KalGarkii (60)
Devanu Force: One Jenta Handler (50) and One Grishak (25)
{I'm considering adding some sort of re-enforcement Grishak for the Devanu player if a model goes down early but I'll need to play a few more times to work out timing and if it's really necessary}
Delgon Objective: You need to get the report back to camp, the Order of Relan have arrived to assist the Militia. Major Victory if the NuraLehn and at least two KalGarkii make it off the opposite edge of the table. Minor Victory if the NuraLehn or a minimum of two KalGarkii make if across.
Devanu Objective: It's all speed hit them hard, kill what you can, but don't chase and don't get bogged down. Major Victory if you can make five kills, Minor victory for three.
The Games:
Game One (At this stage the scenario was just get the NuraLehn over the edge) The Youngest as Delgon, myself as Devanu.
The games started with The Youngest deploying her Delgon in a mass (she was trying to keep the NuraLehn protected, which of course was horrible for Authority activations as we discovered). I've rolled a massive one for my Grishak roll but I'm more in this game to get a feel for the rules so I assign both my models further back on the table to give her a chance to react.
Naturally after drawing the first four initiative counters three of them are mine and the Grishak appears and starts heading down the hill toward the Delgon party
The next stone is the first combat counter for the phase which passes uneventful and of course the following two are mine which has brought the Grishak in line with the hiding Handler so I reveal him and continue the charge.
The next one was the second combat counter again unused bringing the turn to it's end. The first stone of the new turn was mine so I bought the Grishak in for a charge attack and pulled down the first Delgon casualty for the day with it's slashing beak. Followed by another unused combat counter.
The next couple were The Youngest's so she quickly bought up some KalGarkii to present a defensive line, which I then ran my Handler into so we could see a combat phase play out.
We pretty much went through every stone left to draw before the last combat counter was drawn which made for a very busy and savage melee but a good selection and rolling of combat stones saw The Youngest take down the Devanu and only loose two Fubarnii to the attacks.
The following round saw her get initiative then a combat counter in which the remaining two KalGarkii in the melee took down the Grishak at the cost of one of their own and gave The Youngest a victory.
The second game we swapped faction and had pretty much the same result hence the tweaking of the scenario with some different victory conditions, which made for a much tighter game later on that night when The Wife (Delgon) challenged The Eldest (Devanu) and took out a minor victory for herself. I won't go too in depth for the second game, but here's a highlight reel so to speak.
The Handler makes her move |
But the Delgon mission must go on |
The Grishak appears |
The Devanu is taken down more by luck than skill |
It could be all over here for the Delgon |
But numbers prevail on the day |
Really nice easy to pick up rule set, great back story and fantastic miniatures what more could you want out of a game. I don't think I mention it either but all three games were played out between half an hour to an hour each so really great if your limited for time on a day when you want to fit something in.
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